Test the quality through various test plans to help ensure great gameplay and usability. Helped create test plans for new features and documented issues through JIRA. Helped coordinate shop related testing to assure all items are shown and priced correctly.
Test the puzzles to assure there are no unintended workarounds.
An add-on that gives your character diabetes to help teach about the diabetic lifestyle. I created the user interface and added to the functionality code.
An educational game to help teach 4th grade angles. I created the inital gameplay design as well as collaborated in the implementation of the gameplay and user interface.
I helped to track the legal approval of assets, and attended meetings in order to gain said approval.
I evaluated revised game builds to track and verify production progress.
An investigative narrative game. I helped to organize the teams and keep track of progress of the games creation.
An add-on to help ease the distribution of loot within the World of Warcraft. I took over this project in a mostly functioning state and brought it up to date to use some of the newest features in WoW.
An open source game tool to parse Twine files for use within Unity. I helped to restructure Twine2Unity in order to bring it to a 1.0 release status. It is a major portion of the back-end code in Flossopher vs Net Neutrality.